Space Oddity’s Spore Blog

A blog dedicated to Will Wright’s Spore and related Science news.

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Entries from April 2012

Lotus plant inspires super glass

April 28th, 2012 · No Comments

Biomimicry is an exciting style of engineering where solutions from nature are used to solve specific technical problems. Recently research led to this article in which a special type of glass is presented that repels water and dirt in the same way a lotus leaf does.
The nano structure of the glass also does not reflect […]

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Tags: Biology · Science

Insider’s look: Simcity videos

April 18th, 2012 · No Comments

EA and Maxis have released a two demo videos explaining more about the systems used in Simcity. Some we have already seen in the GDC videos but now we have Dan Moskowitz voice over the footage.

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Tags: SimCity · Video

The Story, page 9

April 12th, 2012 · No Comments

To page 1.
The elder went on: “And difficult it was. Only through the hard work and dedication of every colonist here we are where we are today. Something we all can be very proud of!” For a moment the elder seemed not ordinary at all; but straight, strong and somehow eternal. Then he sighed, and […]

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Tags: Fiction · Me

More on Sim City

April 2nd, 2012 · No Comments

A month ago Maxis announced they are working on a new Sim City game running the new GlassBox simulation engine. In the last days some more interviews appeared on the ‘net, one of which contained the next quote:
Quigley says the main lessons learned from Spore were that an engaging simulation game needed to have a […]

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Tags: Maxoids · SimCity